AI Insights · Timothy · October 2021
Top 5 Architecture Games on Android in the US: Q3 2021
Explore the performance of the top 5 architecture games on Android in the US during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw notable trends in the performance of the top 5 architecture games on the Android platform in the United States. Here’s a detailed look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Construction Set by SayGames Ltd experienced a consistent rise in weekly revenue, peaking at approximately $780 in early September. Weekly downloads fluctuated, reaching a high of around 32K in early July and stabilizing to about 22K by the end of the quarter. Active users saw a slight decline from 56K in late June to 42K by the end of September.
Tower Craft - Block Building by CASUAL AZUR GAMES had varying weekly revenue, with a peak of roughly $378 in mid-July. Download numbers showed a downward trend from 32K in late July to around 20K by the end of September. Active users, however, maintained a steady presence, starting at 50K and ending the quarter at around 46K.
Idle Construction 3D from Green Panda Games saw a peak in weekly revenue of around $497 in mid-July, followed by a gradual decline to about $208 by the end of September. Weekly downloads decreased significantly from 21K in mid-July to roughly 5.8K in late September. Active users mirrored this trend, dropping from 40K in mid-July to approximately 14K by the end of the quarter.
Pocket Build by MOONBEAR maintained a relatively stable weekly revenue, with a peak of $636 in late August. Downloads also showed some fluctuation, starting at around 7.3K in late June and ending at approximately 6.5K by the end of September. Active users saw an increase from about 7.5K in late June to over 9K in late August, before declining to 7.1K by the end of the quarter.
LEGO® Tower from NimbleBit LLC exhibited consistent weekly revenue, peaking at $854 in mid-September. Downloads were relatively stable, starting at around 4.9K in late June and ending the quarter at approximately 4.5K. Active users showed a steady presence, maintaining around 11K to 13K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.